Class ARRESTO_MOMENTUM
java.lang.Object
net.pottercraft.ollivanders2.spell.O2Spell
net.pottercraft.ollivanders2.spell.ARRESTO_MOMENTUM
Arresto Momentum - https://harrypotter.fandom.com/wiki/Slowing_Charm - slows down any item or living entity according
to your level in the spell.
-
Field Summary
Fields inherited from class net.pottercraft.ollivanders2.spell.O2Spell
branch, cooldownMessage, defaultRadius, flavorText, isAllowedFailureMessage, location, maxProjectileDistance, maxSpellLifetime, noProjectile, player, rightWand, spellMasteryLevel, spellType, text, usesModifier, vector -
Constructor Summary
ConstructorsConstructorDescriptionARRESTO_MOMENTUM(@NotNull Ollivanders2 plugin, @NotNull org.bukkit.entity.Player player, @NotNull Double rightWand) Constructor.ARRESTO_MOMENTUM(Ollivanders2 plugin) Default constructor for use in generating spell text. -
Method Summary
Modifier and TypeMethodDescriptionprotected voidChecks for entities or items in a radius around the projectile and slows their velocity, if foundMethods inherited from class net.pottercraft.ollivanders2.spell.O2Spell
checkEffect, getCloseEntities, getCoolDown, getFailureMessage, getFlavorText, getLevel, getLifeTicks, getMagicBranch, getName, getNearbyDamageableEntities, getNearbyItems, getNearbyLivingEntities, getNearbyPlayers, getSuccessMessage, getTargetBlock, getText, getWorldGuardFlags, hasHitTarget, isAtMaxDistance, isKilled, isSpellAllowed, kill, move, revert, sendFailureMessage, sendSuccessMessage, setUsesModifier
-
Constructor Details
-
ARRESTO_MOMENTUM
Default constructor for use in generating spell text. Do not use to cast the spell.- Parameters:
plugin- the Ollivanders2 plugin
-
ARRESTO_MOMENTUM
public ARRESTO_MOMENTUM(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull org.bukkit.entity.Player player, @NotNull @NotNull Double rightWand) Constructor.- Parameters:
plugin- a callback to the MC pluginplayer- the player who cast this spellrightWand- which wand the player was using
-
-
Method Details
-
doCheckEffect
protected void doCheckEffect()Checks for entities or items in a radius around the projectile and slows their velocity, if found- Specified by:
doCheckEffectin classO2Spell
-