Class GaleatiSuper
java.lang.Object
net.pottercraft.ollivanders2.spell.O2Spell
net.pottercraft.ollivanders2.spell.GaleatiSuper
Sets a player's helmet to a specific block type.
In HP, these would be Transfiguration spells but for code purposes they behave like charm projectiles, so we extend Charms then override the spell type.
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Field Summary
Fields inherited from class net.pottercraft.ollivanders2.spell.O2Spell
branch, cooldownMessage, defaultRadius, flavorText, isAllowedFailureMessage, location, maxProjectileDistance, maxSpellLifetime, noProjectile, player, rightWand, spellMasteryLevel, spellType, text, usesModifier, vector -
Constructor Summary
ConstructorsConstructorDescriptionGaleatiSuper(@NotNull Ollivanders2 plugin, @NotNull org.bukkit.entity.Player player, @NotNull Double rightWand) Constructor.GaleatiSuper(Ollivanders2 plugin) Default constructor for use in generating spell text. -
Method Summary
Modifier and TypeMethodDescriptionprotected voidTargets a player in radius of the projectile and changes their helmet.Methods inherited from class net.pottercraft.ollivanders2.spell.O2Spell
checkEffect, getCloseEntities, getCoolDown, getFailureMessage, getFlavorText, getLevel, getLifeTicks, getMagicBranch, getName, getNearbyDamageableEntities, getNearbyItems, getNearbyLivingEntities, getNearbyPlayers, getSuccessMessage, getTargetBlock, getText, getWorldGuardFlags, hasHitTarget, isAtMaxDistance, isKilled, isSpellAllowed, kill, move, revert, sendFailureMessage, sendSuccessMessage, setUsesModifier
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Constructor Details
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GaleatiSuper
Default constructor for use in generating spell text. Do not use to cast the spell.- Parameters:
plugin- the Ollivanders2 plugin
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GaleatiSuper
public GaleatiSuper(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull org.bukkit.entity.Player player, @NotNull @NotNull Double rightWand) Constructor.- Parameters:
plugin- a callback to the MC pluginplayer- the player who cast this spellrightWand- which wand the player was using
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Method Details
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doCheckEffect
protected void doCheckEffect()Targets a player in radius of the projectile and changes their helmet.- Specified by:
doCheckEffectin classO2Spell
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