Class POINT_ME

java.lang.Object
net.pottercraft.ollivanders2.spell.O2Spell
net.pottercraft.ollivanders2.spell.POINT_ME

public class POINT_ME extends O2Spell
Spell which points you in the direction of north.
See Also:
  • Constructor Details

    • POINT_ME

      public POINT_ME(Ollivanders2 plugin)
      Default constructor for use in generating spell text. Do not use to cast the spell.
      Parameters:
      plugin - the Ollivanders2 plugin
    • POINT_ME

      public POINT_ME(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull org.bukkit.entity.Player player, @NotNull @NotNull Double rightWand)
      Constructor.
      Parameters:
      plugin - a callback to the MC plugin
      player - the player who cast this spell
      rightWand - which wand the player was using
  • Method Details

    • checkEffect

      public void checkEffect()
      Description copied from class: O2Spell
      Main game tick update called every server tick while the spell is active.

      Handles core spell lifecycle logic:

      • Validates spell is allowed at current location; kills if not
      • Increments spell lifetime and kills if exceeding max lifetime
      • Moves projectile via O2Spell.move() if projectile hasn't hit a target
      • Executes spell-specific effects via O2Spell.doCheckEffect()

      Subclasses typically override O2Spell.doCheckEffect() instead of this method. Only override this method if you need to customize the spell's entire tick behavior.

      Overrides:
      checkEffect in class O2Spell
    • doCheckEffect

      protected void doCheckEffect()
      Description copied from class: O2Spell
      Spell-specific effects and behavior executed each game tick.

      Called each tick from O2Spell.checkEffect() after validation and movement logic. Subclasses must override this method to implement the spell's unique effects such as damage, block changes, particle effects, or other gameplay mechanics.

      Specified by:
      doCheckEffect in class O2Spell