Class Pyrotechnia

java.lang.Object
net.pottercraft.ollivanders2.spell.O2Spell
net.pottercraft.ollivanders2.spell.Pyrotechnia
Direct Known Subclasses:
BOTHYNUS, BOTHYNUS_DUO, BOTHYNUS_TRIA, COMETES, COMETES_DUO, MEGA_PYRO_PRASINA, MORSMORDRE, MOV_FOTIA, PERICULUM, PERICULUM_DUO, PORFYRO_ASTERI, PORFYRO_ASTERI_DUO, PORFYRO_ASTERI_TRIA, PYRO_PRASINA

public abstract class Pyrotechnia extends O2Spell
Shoots one or more fireworks in to the air.
See Also:
  • Constructor Details

    • Pyrotechnia

      public Pyrotechnia(Ollivanders2 plugin)
      Default constructor for use in generating spell text. Do not use to cast the spell.
      Parameters:
      plugin - the Ollivanders2 plugin
    • Pyrotechnia

      public Pyrotechnia(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull org.bukkit.entity.Player player, @NotNull @NotNull Double rightWand)
      Constructor.
      Parameters:
      plugin - a callback to the MC plugin
      player - the player who cast this spell
      rightWand - which wand the player was using
  • Method Details

    • checkEffect

      public void checkEffect()
      Shoot a firework in to the sky from caster's location.
      Overrides:
      checkEffect in class O2Spell
    • doCheckEffect

      protected void doCheckEffect()
      Description copied from class: O2Spell
      Spell-specific effects and behavior executed each game tick.

      Called each tick from O2Spell.checkEffect() after validation and movement logic. Subclasses must override this method to implement the spell's unique effects such as damage, block changes, particle effects, or other gameplay mechanics.

      Specified by:
      doCheckEffect in class O2Spell