Class WINGARDIUM_LEVIOSA
java.lang.Object
net.pottercraft.ollivanders2.spell.O2Spell
net.pottercraft.ollivanders2.spell.WINGARDIUM_LEVIOSA
Moves a group of blocks.
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Field Summary
Fields inherited from class net.pottercraft.ollivanders2.spell.O2Spell
branch, cooldownMessage, defaultRadius, flavorText, isAllowedFailureMessage, location, maxProjectileDistance, maxSpellLifetime, noProjectile, player, rightWand, spellMasteryLevel, spellType, text, usesModifier, vector -
Constructor Summary
ConstructorsConstructorDescriptionWINGARDIUM_LEVIOSA(@NotNull Ollivanders2 plugin, @NotNull org.bukkit.entity.Player player, @NotNull Double rightWand) ConstructorWINGARDIUM_LEVIOSA(Ollivanders2 plugin) Default constructor for use in generating spell text. -
Method Summary
Modifier and TypeMethodDescriptionvoidSelect and move a group of blocksprotected voidSpell-specific effects and behavior executed each game tick.Methods inherited from class net.pottercraft.ollivanders2.spell.O2Spell
getCloseEntities, getCoolDown, getFailureMessage, getFlavorText, getLevel, getLifeTicks, getMagicBranch, getName, getNearbyDamageableEntities, getNearbyItems, getNearbyLivingEntities, getNearbyPlayers, getSuccessMessage, getTargetBlock, getText, getWorldGuardFlags, hasHitTarget, isAtMaxDistance, isKilled, isSpellAllowed, kill, move, revert, sendFailureMessage, sendSuccessMessage, setUsesModifier
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Constructor Details
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WINGARDIUM_LEVIOSA
Default constructor for use in generating spell text. Do not use to cast the spell.- Parameters:
plugin- the Ollivanders2 plugin
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WINGARDIUM_LEVIOSA
public WINGARDIUM_LEVIOSA(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull org.bukkit.entity.Player player, @NotNull @NotNull Double rightWand) Constructor- Parameters:
plugin- a callback to the MC pluginplayer- the player who cast this spellrightWand- which wand the player was using
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Method Details
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checkEffect
public void checkEffect()Select and move a group of blocks- Overrides:
checkEffectin classO2Spell
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doCheckEffect
protected void doCheckEffect()Description copied from class:O2SpellSpell-specific effects and behavior executed each game tick.Called each tick from
O2Spell.checkEffect()after validation and movement logic. Subclasses must override this method to implement the spell's unique effects such as damage, block changes, particle effects, or other gameplay mechanics.- Specified by:
doCheckEffectin classO2Spell
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