Class MOLLIARE
java.lang.Object
net.pottercraft.ollivanders2.stationaryspell.O2StationarySpell
net.pottercraft.ollivanders2.stationaryspell.MOLLIARE
- All Implemented Interfaces:
Serializable
A stationary protection spell that negates fall damage within a protected area.
The Molliare charm (Cushioning Charm) creates a protective barrier that prevents fall damage to all entities within the spell's radius. Players and creatures falling within the protected area will not take damage from the impact, no matter the height of the fall. The spell lasts for a configurable duration based on caster skill level.
Spell characteristics:
- Radius: 5-20 blocks (configurable)
- Duration: 30 seconds to 30 minutes (configurable)
- Effect: Negates fall damage for all entities within the protected area
- See Also:
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intMaximum spell duration (30 minutes).static final intMaximum spell radius (20 blocks).static final intMinimum spell duration (30 seconds).static final intMinimum spell radius (5 blocks). -
Constructor Summary
ConstructorsConstructorDescriptionMOLLIARE(@NotNull Ollivanders2 plugin) Simple constructor used for deserializing saved stationary spells at server start.MOLLIARE(@NotNull Ollivanders2 plugin, @NotNull UUID pid, @NotNull org.bukkit.Location location, int radius, int duration) Constructs a new MOLLIARE spell cast by a player. -
Method Summary
Modifier and TypeMethodDescriptionvoiddeserializeSpellData(@NotNull Map<String, String> spellData) Deserializes molliare spell data from saved state.Serializes the molliare spell data for persistence.voidupkeep()Age the spell by a tickMethods inherited from class net.pottercraft.ollivanders2.stationaryspell.O2StationarySpell
age, age, ageByPercent, checkSpellDeserialization, decreaseRadius, flair, getBlock, getCasterID, getDuration, getLivingEntitiesInsideSpellRadius, getLocation, getMaxDuration, getMaxRadius, getMinDuration, getMinRadius, getPlayersInsideSpellRadius, getRadius, getSpellType, increaseDuration, increaseRadius, isActive, isKilled, isLocationInside, isPermanent, kill, setActive
-
Field Details
-
minRadiusConfig
public static final int minRadiusConfigMinimum spell radius (5 blocks).- See Also:
-
maxRadiusConfig
public static final int maxRadiusConfigMaximum spell radius (20 blocks).- See Also:
-
minDurationConfig
public static final int minDurationConfigMinimum spell duration (30 seconds).- See Also:
-
maxDurationConfig
public static final int maxDurationConfigMaximum spell duration (30 minutes).- See Also:
-
-
Constructor Details
-
MOLLIARE
Simple constructor used for deserializing saved stationary spells at server start. Do not use to cast spell.- Parameters:
plugin- a callback to the MC plugin
-
MOLLIARE
public MOLLIARE(@NotNull @NotNull Ollivanders2 plugin, @NotNull @NotNull UUID pid, @NotNull @NotNull org.bukkit.Location location, int radius, int duration) Constructs a new MOLLIARE spell cast by a player.Creates a molliare charm at the specified location with the given radius and duration. The spell will negate fall damage for all entities within the protected area.
- Parameters:
plugin- a callback to the MC plugin (not null)pid- the UUID of the player who cast the spell (not null)location- the center location of the spell (not null)radius- the radius for this spell (will be clamped to min/max values)duration- the duration of the spell in ticks (will be clamped to min/max values)
-
-
Method Details
-
upkeep
public void upkeep()Age the spell by a tick- Specified by:
upkeepin classO2StationarySpell
-
serializeSpellData
Serializes the molliare spell data for persistence.The molliare spell has no extra data to serialize beyond the base spell properties, so this method returns an empty map.
- Returns:
- an empty map (the spell has no custom data to serialize)
-
deserializeSpellData
Deserializes molliare spell data from saved state.The molliare spell has no extra data to deserialize, so this method does nothing.
- Parameters:
spellData- the serialized spell data map (not used)
-