Class POISON_ANTIDOTE_LESSER
POISON_ANTIDOTE_LESSER is a partial antidote that counteracts the POISON potion effect with reduced potency. As an antidote with strength 0.25, it reduces the duration of any active POISON effects on the player by 25%. This allows for incomplete recovery from poison-based attacks, leaving some residual poison effect that requires additional healing or stronger antidotes to fully remove.
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Field Summary
Fields inherited from class net.pottercraft.ollivanders2.effect.O2Effect
affectedPlayerText, duration, effectType, informousText, kill, legilimensText, p, permanent, targetID -
Constructor Summary
ConstructorsConstructorDescriptionPOISON_ANTIDOTE_LESSER(@NotNull Ollivanders2 plugin, int duration, boolean isPermanent, @NotNull UUID pid) Constructor for creating a reduced-potency poison antidote. -
Method Summary
Modifier and TypeMethodDescriptionvoiddoRemove()Perform cleanup when the antidote effect is removed.Methods inherited from class net.pottercraft.ollivanders2.effect.PotionEffectAntidoteSuper
checkEffect, getStrength, setPermanentMethods inherited from class net.pottercraft.ollivanders2.effect.O2Effect
age, getAffectedPlayerText, getInformousText, getLegilimensText, getMaxDuration, getMinDuration, getRemainingDuration, getTargetID, isKilled, isPermanent, kill
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Constructor Details
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POISON_ANTIDOTE_LESSER
public POISON_ANTIDOTE_LESSER(@NotNull @NotNull Ollivanders2 plugin, int duration, boolean isPermanent, @NotNull @NotNull UUID pid) Constructor for creating a reduced-potency poison antidote.Creates an antidote effect that reduces the duration of active POISON potion effects by 25% (strength 0.25). The duration parameter is accepted for API consistency with other effects but is not used by antidote effects.
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plugin- a reference to the plugin for loggingduration- ignored - antidotes apply immediately and are resolvedisPermanent- ignored - antidotes are immediately applied and resolvedpid- the unique ID of the player to treat with the antidote
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Method Details
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doRemove
public void doRemove()Perform cleanup when the antidote effect is removed.The default implementation does nothing, as antidote effects have no persistent state to clean up. When removed, the player's remaining POISON effect duration remains at its reduced value.
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