Package net.pottercraft.ollivanders2.effect


package net.pottercraft.ollivanders2.effect
  • Class
    Description
    Effect that causes a player to impulsively harm nearby entities and provoke mob aggression.
    Effect that transforms a player into their Animagus animal form.
    Temporary marker effect indicating the player is currently reciting the Animagus incantation.
    Temporary effect that prevents the player from sleeping, blocking sleep-inducing abilities.
    Partial antidote that weakly counteracts the AWAKE effect by reducing its duration.
    Effect that forces a player to speak gibberish instead of coherent sentences.
    Partial antidote that weakly counteracts the BABBLING effect by reducing its duration.
    Effect that applies the Minecraft blindness potion effect, obscuring the player's vision.
    Variant of the FLYING effect optimized for broom-based flight with permanent duration and no smoke effects.
    Effect that applies periodic fire damage to a player with visual burning effects.
    Effect that applies the Minecraft nausea potion effect to simulate disorientation and confusion.
    Effect that forces a player to move around uncontrollably through involuntary sneak toggling.
    Passive marker effect that boosts skill experience gain for the affected player.
    Fire Resistance effect that grants immunity to fire damage.
    Permanent burning effect inflicted by a flagrante-cursed item.
    Effect that grants temporary flight ability to a player.
    Spell shield effect that surrounds the player with smoke, blocking incoming projectile spells.
    Enhanced spell shield that increases the protection radius of smoke barrier.
    Instant damage potion effect that harms the affected player.
    Reduced-potency antidote to the HARM instant damage potion effect.
    Instant healing potion effect that restores the affected player's health.
    Sustained health boost potion effect that temporarily increases max health.
    Passive marker effect that boosts effective skill level for the affected player.
    Hunger potion effect that increases the target player's hunger and food depletion.
    Complete immobilization effect that prevents all player movement and actions.
    Passive marker effect that increases the effectiveness of book learning for the affected player.
    Uncontrollable laughing effect that forces a player to repeatedly laugh.
    Luck potion effect that increases the player's item drop rates and loot quality.
    Permanent lycanthropy curse that transforms player into a werewolf during full moons.
    Passive marker effect that suppresses the secondary effects of lycanthropy curse.
    Wolf-like speech effect that forces a player to vocalize dog and wolf sounds.
    Mucus effect that spawns small slime entities on a player's head periodically.
    Speech suppression effect that prevents the affected player from chatting.
    Night vision potion effect that allows the player to see clearly in darkness.
    Abstract base class for all magical effects that can be applied to players.
    Abstract base class for antidote effects that counteract other magical effects.
    Central manager for all magical effects applied to players.
    Enumeration of all available magical effects in Ollivanders2.
    Parent class for all effects that change the player's scale.
    Poison potion effect that causes periodic damage to the affected player.
    Reduced-potency antidote to the POISON potion effect.
    Parent class for antidotes that neutralize standard Minecraft potion effects.
    Parent class for effects that apply Minecraft potion effects to players.
    Spell shield charm that actively blocks projectile attacks through tracking and removal.
    REGENERATION effect - restores a player's health over time.
    SATIATION effect - keeps a player's hunger bar full.
    Parent class for effects that transform a player into another entity form.
    Parent class for all shield effects that block incoming spells.
    Size reduction effect that shrinks the affected player to half their normal scale.
    Speech replacement effect that makes the sleeping player produce sleep-related sounds instead of speaking.
    Sleep induction effect that forces the affected player into a deep sleep state.
    Movement slowness potion effect that reduces the affected player's movement speed.
    Movement speed enhancement potion effect that increases the affected player's movement speed.
    Enhanced movement speed potion effect that significantly increases the affected player's movement speed.
    Maximum movement speed potion effect that grants the affected player extreme movement speed.
    STRENGTH effect - increases a player's melee damage.
    Suspension effect that hoists the affected player into the air and maintains them there.
    Size increase effect that enlarges the affected player to double their normal scale.
    Tickling effect that forces the affected player into a continuous sneak state.
    Unluck potion effect that reduces the affected player's luck and loot quality.
    Reduced-potency antidote to the UNLUCK potion effect.
    Water breathing potion effect that allows the affected player to breathe underwater.
    Weakness potion effect that reduces the affected player's melee attack damage.
    Wealth effect that periodically grants the affected player magical currency.